For games with lots of aiming such as FPS games or for games where you click on small items repeatedly like RTS or even city builders. In addition, motions on the keyboard do not directly translate to the mouse like they do on a one piece controller. Mice have higher precision and tunable precision. So, let's be clear, there are games that greatly benefit from mouse and keyboard interfaces. My goal is to be as unbiased as possible when thinking about control schemes for various games. However, recent experiences have led me to begin questioning my one size fits all stance. As a long time player of the Elder Scrolls series, RTS games and city builders I have been right alongside other gamers decrying the loss of keyboard and mouse focus in the UIs that have come many franchises and new games.
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